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Improve student performance in the psychiatry subject with 3D animation


Jumbe Gilbert Kabulunze
Henry Mwangi
Kennedy Ogada

Abstract

The integration of information communication and technology in medical education has led to the emergence of modern instructional tools, thus  transforming pedagogy. Modern instructional tools like 3D animation are very effective tools for pedagogy, especially in subjects that involve complex  concepts that are difficult to represent with traditional instructional tools such as textbooks, and lectures. The main objective of this study was to  determine the effectiveness of using 3D animation in teaching psychiatry to clinical medicine students at the Kenya Medical Training College. The study  used a randomized comparative design, where participants were randomly assigned to either a treatment group (3D animation) or a control group  (textbook). Data were collected using self-administered questionnaires. The study targeted 61 respondents, and the sample size was 53 respondents (11  lecturers and 42 students). A pilot test to ensure the reliability and validity of the questionnaires was done on 30 respondents from the nursing  department at Kenya Medical Training College. The analysis of the results was done using the Statistical Package for Social Sciences software version 29, whereby descriptive statistics were used to describe feedback from the lecturers and students while independent sample t-tests were used to determine  the statistically significant difference in student scores. The t-test results showed a statistically significant difference in means between the two groups,  with t (40) = -7.332, p < 0.001 (two-tailed). The mean difference between the two groups was -8.190, with a standard error of 1.117. The 95% confidence interval of the difference ranged from -10.448 to -5.933. Therefore, the use of 3D animation had a statistically significant positive effect on test scores  compared to textbook instructional materials in the context of teaching psychiatry. The study recommends the integration of 3D animations in the  medical education curriculum at Kenya Medical Training College and other institutions of higher learning. 


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eISSN: 1561-7645